Wednesday 19 June 2013

Unit 34: C1 - 2D Animation Development

Animation in many different forms have developed over the years and studies tell us that the concept of animation has been around for several millennia, some artifacts even dating back to 5000 years ago, like the earthen bowl discovered in Shahr-e Sukhteh, Iran which depicts a goat leaping at a tree to eat its leaves. - http://en.wikipedia.org

Moving on a few years up to 1824 when Britain was in the Victorian era and the Thaumatrope became a popular toy among children; this toy consisted of a circular disc with strings poked through and two different images, one on each side. The way the
How it has evolved over the years:




The Zoetrope, which translated from Greek to English means "Life Turn" which could also be intepreted as "The Wheel of Life", is basically a cylinder shaped object with thin slits running down it, on the inner walls of the Zoetrope are different sequenced images which when spun around and viewed from the outside via the slits creates the illusion of animation. Strangly enough even though this invention's name is that of Greek origin, the first recorded use of it is across the world in China in 180 AD; The inventor name Ting Huan was said to have named it "Chao Hua Chich Kuan" which means "The Pipes That Make Fantasies Come True" and it was hung over lamps.


Here's a Zoetrope in action. Note how from above the images seem to fast to depict a story but once you look through the slits the animation becomes clear.


Pioneers of 2D Animation




Joseph Plateau (1801 - 1883) was a physicist whos contribution helped in the creation of motion picture and movies. After understanding how different images have an effect on our retina, even staying in sight temporarily after disappearing; he created a device that manipluates how images are conveyed to us, this device was called the Phenakistoscope. Similar to the above mentioned devices (Thaumatrope ands Zoetrope) this device used a sequence of images that when moved/ or spun at a rapid pace would create the illusion that the images were moving.





 Here's an example of the Phenakistoscope in action, on the left, an above image of a stationary one. On the right, how it would look whilst in motion.
















Charles-Emile Reynaud (1844 - 1918), was originally a fench science teacher that in time became a major pioneer in animation and motion picture after he invented the Praxinnoscope which was a machine that allowed a double series of photographs depicting different sequences of movement to be viewed at once, being the first motion picture device to portray 3D imagery. Emile was one of the first men to ever show cartoon "films" in public screenings.

Here's a youtube link to a video exhibiting how Emile's invention worked: http://www.youtube.com/watch?v=xNoeD2KfG1E









William George Horner (1786 - 1837), was a British mathematician that much like Joseph Plateau created his own variation of the Zoetrope to which he called the Daeduleum in the year 1834.
















The Lumiere Brothers are scribed into history as the first known film makers, Louis Lumiere (the younger sibling born 1864) even responsible for creating the dry plate method for develping images. Along with his older brother Auguste (born 1862), these men lead a revolution in motion picture development; their work on colour photography eventually giving birth to the  Autochrome Lumiere which was basically process of printing colour images and remained a the favourite method of printing for professions and inventors until the year 1930. The Lumiere Brothers also created one of the first screen projection devices that would allow for a large audience of people to watch a motion picture at the same time in the same room (basically making them the founders of cinema).






Thomas Edison (1847 - 1931), was renown for many of his advances of his time, although the more notable ones on the topic of animation would have to be his Kinetoscope which himself created in the year 1888. The Kinetoscope was designed for one single person to be able to view a film at a time unlike the devices that projected to a crowd however this invention did introduce a new approach that would become the standard for all cinematic projections before the advent of video. 

Below Thomas Edison is an example of his Kinetoscope.















Walt Disney (1901 - 1966), had a huge impact on how animation was developed and produced; When he and his brotehr Roy Disney co-founded their Walt Disney Productions it quickly became one of (if not the) most famous motion picture production companies in the world, still to this day Disney's company is produced brilliantly animated high grossing films like the Lion King (1994) and Mulan (1998). For his production Disney used cell animation and used a special camera, called the Multiplane Camera. This camera used multiple imaghes on different layers and moved them at varying speeds to create the illusion of depth. 



One of Disney's finest 2D animated movies, The Lion King perfectly depicts Disney's expert character designs, emotional atmosphere and fluid animation.




Saturday 27 April 2013

Unit 34: C1 - 2D Animation Techniques

2D Animation is the idea of giving different images motion and creating the illusion of life. Animation is created through usually rapid seqeuences of images (or frames) each with a different pose, colour and/or dynamic action.

Animation works with the persistence of vision, which is a phenomenon that occurs within the eye that allows an afterimage (or image burn) on the retina to last for a 25th of a second even after the image has disappeared, this occurance helps create the illusion that is motion picture and through study it has been revealed that the average person would see up to 12 images per second

Although the more traditional animation styles were heavily hand drawn pieces, as time has moved on the different techniques and methods of animation have evolved and expanded to


Traditional Animation (or more commonly known, Hand Drawn animation) are drawn entirely by hand with each individual frame having to be drawn one by one. Animators using this style usually have to try and keep each frame looking consistent, due to this the framerates for hand drawn animations seem slower as more individual frams are use for each animation. Here's an example of traditional animation used really well in "Dragon's Lair".

Dragon's Lair
http://www.youtube.com/watch?v=P3XNQja0H7I





















Cel Animation is quite similar to Traditional Animation however each individual element drawn are all on seperate layers, this allows for elements like the background and scenery to only have to be drawn once. Not only does this technique save a lot of time in comparison to Traditional animation but it allows for more complex animation as elements that might otherwise clash can be drawn on a seperate level now. The cartoon Johnny Bravo was one of my favourite shows on Cartoon Network when I was a child and the Cel Animation used in this I believe is a good example of what I described.


Johnny Bravo
http://www.youtube.com/watch?v=Exe0IEB3hKs





















Cut-out Animation makes use of cut up shapes and moves them around for each frame. Several shapes are usually used to make up a single character, with the more being used the less frigid the animation seems however a losing pieces can be a major set back for animation unless spares or replacements are made. Although incomparison to the aforementioned animation styles, this one may not be able to attain the same quality of fluid and lively motion but not nearly as much time has to be comsumed using this technique. South Park is probably the best example I can provide that utilises Cut Out Animation as it is incredibly popular and over the years the quality of it has improved drastically.



Pilot Episode of South Park
http://www.youtube.com/watch?v=BAqP-ESq2bA













Cartman's Bane Impersonation - Like I said, the quality
has improved dramatically since its early days.
http://www.youtube.com/watch?v=WTYmuHatJ14



















The Rotoscope Animation technique is one that traces over live action footage (video and/or photographic), because this technique makes use of actual movements, once traced they still seem incredibly lifelike and can be used as a base for one to integrate their own art style. An example of an art style being integrated after the
use of rotoscope could be Kanye West's music video for the song "Heartless". Personally this is my favourite of his music videos although the song itself isn't.


This style is very smooth and simplistic compared to a lot of other rotoscope
videos I have seen in the past, it is very neat whilst still retaining detail.
http://www.youtube.com/watch?v=Co0tTeuUVhU

As technology has progressed over the years, Digital Animation has become more and more prominent; often in the forms of Flash or 3D animations. Flash animation can basically utilise each of the aforementioned techniques but it they are solely based on computers. 3D usually consists of first 3D models and either reshaping, re-positioning or moving them in between each frame.

Parallax Shirt example: http://www.youtube.com/watch?v=4-lju2xDAnE